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What should I do when I grow up?
sword
tiger_spot
Courtesy lots of people:

1. Go to http://www.careercruising.com/.
2. Put in Username: nycareers, Password: landmark.
3. Take their "Career Matchmaker" questions.
4. Post the top ten results

1. Taxidermist
2. Environmental Consultant
3. Veterinarian
4. Veterinary Technician
5. Marine Biologist
6. Zoologist
7. Paleontologist
8. Botanist
9. Sign Maker
10. Desktop Publisher
11. Fashion Designer (included for the WTF factor, because WTF?)

Um. I have no beef with 2 through 8, but taxidermist? And why has it ranked all these art-type things above writing and teaching? Weird.

Also, "Ecologist" and "Biologist" were down at 38 and 39, despite "Marine Biologist" and so forth nearing the top of the list. I think that's odd.
Tags:

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1. Environmental Engineer
2. Biomedical Engineer
3. Mining Engineer
4. Computer Engineer
5. Electrical Engineer
6. Agricultural Engineer
7. Oceanographer
8. Electronics Engineering Tech
9. Electrical Engineering Tech
10. Petroleum Engineer


I think it wants I should be an engineer. What do you think?

(although taxidermist was #12, and marine biologist was #11)


I'm all in favor of more marine biologist and oceanographers, but how many taxidermists does the world really need?

(However many it needs, it doesn't need me -- I have made one (1) museum skin in my life and it did not come out well. Bird parts are awfully delicate, and cornstarch is not so absorptive as I was assured.)

1. Anthropologist
2. Avionics Tech
3. Optical / Ophthalmic Lab Technician
4. Historian
5. Tailor / Dressmaker
6. Cardiovascular Tech
7. Electroneurodiagnostic Tech
8. Technical Writer
9. Power Plant Operator
10. Actor

Those are kind of all over the place. As are the rest of the reccomendations. Highlights include #12 (Gunsmith), #23 (Magician), #34 (Helicopter Pilot) and #40 (Upholsterer). Anthropologist is pretty cool for the number 1 spot, though.

Those are really specific medical tech recommendations there.

Magician! I could do that! (I have done that!) It wasn't on my list anywhere.

And I totally couldn't do that! It's a job that combines manual dexterity, rote memorization, hours of practice and performing in front of a crowd. none of those are in my skill set.

You don't necessarily have to do rote memorization. It's a positive drawback if you're doing close-up stuff. Of course, graceful improvisation is its very own special set of skills (but you GM, so you're good at that).

Note to self: Must build squared circle. (It's a production device, out of which to pull streamers, bouquets of flowers, candy, etc.) I have been vaguely intending to build one for a couple years now, and ought to get around to it eventually.

Should we put that on the "things we could do" list? It sounds entertaining. And I like making things.

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